Monday, January 6, 2014

Richard Branson on how to be a badass entrepreneur

Don’t wait for someone to pick you. Most people go through life doing exactly what’s expected of them, and waiting for people to pick them for things – for a job, for a promotion, for a good grade, for a spouse, the list goes on. If you are waiting for that, I have bad news for you. No one is going to pick you. No one is going to give you an envelope with a million dollars in it. No one is going to say, “wow, what a great office manager you are. Here, takes these keys. You deserve a new car!” No one is going to pick you. So what do you do? You pick yourself. You choose yourself. You give yourself permission to dream huge dreams and to pursue them. Great accomplishmentsare the result of relentless pursuit. Focus on your health, on the blessings you have already received, and will receive. Act as if you already had the things you want. Don’t be afraid to do what makes you happy. Give yourself permission by picking you.

Thursday, December 26, 2013

Mikey's thoughts on Difficulty being subjective

What I meant by difficulty is subjective is that were all capable of the same things its all of a matter of time and we cant compare ourselves to others without undersranding and respecting other peoples investments. We think of things and assume were incapable because were tuned to the frequency of instant gratification (in comparison to other generations)

Tuesday, November 19, 2013

NICE THING XIU SAID TO ME ABOUT BEING MYSELF


Me: XIUUUUUUU!! I just wanted to say I loveeeeee you. And am grateful for you being a very close friend of mine! ^__^

Xiu: I LOVE YOU TOO!!! :3 sowwy for making you feel bad last nite D: i felt so bad about it!!! i dont want you to feel that you could ever be a traitor!! i dont think i will ever think of you that way!!! haha i only would think that if somethimg hugeee crazyyy like impossible thing like if u killed everyone i love BUT YOU WOULD NEVA DO DAT!! xD i think youre such a good person and its super admirable! i think i used to be as nice as you once but not anymo alot of people loose that sincere unconditional kindness!!! STAY THE WAY YOU ARE AND STICK TO UR MORALS AND PRINCIPLES!! people who really love you will understand and accept you for you! :3 i love chu alot and am so happy you are a big part of mah life!! so dont be sad or feel like dat ever again!!!

Me: OHHHH GAHHHD XIUU!!  THE TEARS BE ROLLLING FROM MY EYEBALLS... ;_____;  THANK YOU FOR UNDERSTANDING ME~~~!!! It's so funny though I feel like i grew up backwards from how most people grow up! I used to really really hate people and gave no shizzlebops for anybody.  But then as I grew older I realized how good (or potentially good) that everyone is inside of them! And I become nicer and nicer... LOL @.@ but sometimes people think I'm naive because of how nice I am and I feel like they think I'm weak... But man... It's actually really hard being nice all the time especially when others aren't being kind to you and it's normal for people to hate each other and stuff. And then it gets really difficult for me to socialize with people because I have different perspectives... And they think I'm weird and I feel a bit awkward sometimes... But you're right Xiu!!  >___< I should be who I am and the people who really love me will stay and those who don't, will go~ WAAAAH~~!!! Thank chu so much for the encouragement and kind words!!!! *____* I SO LUCKY TO HAS YOU IN MY LIFE~~!! I LOVE YOUUUUUUU! AND HOPE CHU HAS A GEWD DAY AT SCHOOOOL TODAY!! ^____^ ✨💖✨💖✨💖✨

Xiu: hahha ur like a benjamin button of kindness!!! and NOOO UR NOT WEAK!!! it is much harder to turn the other cheek and be kind and try to understand!! DONT FEEL THAT U R WEIRD IN A BAD WAY OR ANYTHING! because you just think differently then other people and take the time to see good in others instead of judging negatively!! and yeah this type of thinking can clash with other peoples ideologies but people who wont socialize with you or make you feel bad for being you just show how close minded they are! im happy i have u in my life because youre such a positive influence!!!! :DDD i hope you have an amazing productive day today!!!! 💕💕💕💕💕

Tuesday, November 5, 2013

Sonder



The realization that each random passerby is living a life as vivid and complex as your own—populated with their own ambitions, friends, routines, worries and inherited craziness—an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passageways to thousands of other lives that you’ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.

Monday, November 4, 2013

Invictus by William Ernest Henley

Out of the night that covers me,
Black as the Pit from pole to pole,
I thank whatever gods may be
For my unconquerable soul.

In the fell clutch of circumstance
I have not winced nor cried aloud.
Under the bludgeonings of chance
My head is bloody, but unbowed.

Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.

It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul. 

Sunday, October 27, 2013

Steve pavlina on acting on inspiration,

Discussing about the Money Mindfest program! 

Joe is very much into acting on inspiration. We've talked in person about our creative processes a few times over the past few years. We basically use the same approach. The process I use for creating articles and workshops is the same process he uses for creating products, songs, etc. When we get an inspired idea, we each realize that we've got about 24 hours to get moving on it, maybe 48 hours maximum. It's like surfing a wave of energy. When the wave shows up, if you don't catch it quickly and ride it to shore, you'll never catch up to it. It may show up in a different form later, but that particular wave will be gone forever. When Joe gets a new product idea, he'll pretty much drop everything and create it as fast as he can. Then he can fix and polish it during editing.

Thursday, October 3, 2013

Great analyzation of Candy Crush's success

In response to this article: Candy Crush Monetization and Virality

zefcan:
Here's a few of my thoughts, it doesn't cover everything, but to me these are some of the important ones from a game design POV... As a game designer when I first saw Candy Crush I thought it was a pretty average game. However after playing it I realised that it has a very clever underlying design that appeals to the various psychological needs of casual players. It also provides an experience that is in a way, quite similar to gambling.
First off it's extremely simple to play, tap to swap two candies. Can't see one to swap? It will show you an available swap after a little bit. There's a bit of skill involved in choosing which candies to swap, which gives the player some sense of control, but the game is mostly based on luck and often some levels can't be won (unless of course you have money to spend on in-app purchases if you can afford it...).
After a swap, candies will fall down to replace those that disappeared and often a combo will happen. There's heaps of positive, juicy reinforcement when something big like this happens. Lots of bright animations and a voice that says things like "Nice".
The goal is simple, complete the level and move on to the next. Each level is different, providing new and interesting challenges. Some are harder than others based on the design of the level, but these are interlaced with easy ones in order provide a relief from the difficult ones.
Also, some of the levels are ridiculous, as in 'this-level-will-take-days-of-attempts-to-complete' ridiculous. And this is simply because some levels can't be complete with the set of candies provided. This is super frustrating, and it's a gamble as to when you'll complete the level, however once you do complete it, your sense achievement is incredible. This ties in to the concept of Fiero in game design (read more here:http://xeodesign.com/whyweplaygames.html). Of course you can shortcut this process using IAPs to buy super candies. These candies won't just beat the level automatically, you still have to use them correctly and this involves some skill, but they do help in fast tracking it. (On a side note I'm personally against IAPs that provide shortcuts in games for those with money as I feel it's unfair to those who don't have the money, however it is a very popular strategy for making money these days).
Finally, throw in some social competition via Facebook so you can compare progress to your friends and then you're set to rake in 500,000 euros a day apparently :)(http://www.bubblews.com/news/781701-candy-crush-generates-500000-euros-per-day)
TLDR; really easy to play, clear goals, lots of juicy feedback, a sense of challenge, ability to shortcut using IAP, social competition